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MHC - SHOT EXCHANGE

MHC - SHOT EXCHANGE

A Roblox experience owned by TG'I Studio - FPS.

ShooterENFPSPVPUrban Arena

MHC - SHOT EXCHANGE is a shooter experience on Roblox, created in 2026, with over 1.1 million lifetime visits. It records 89 playing now, a like rating of 75%, 4,400 favourites.

Description (written by the developer; not a statement by this register)

🎮 MHC FPS🎮 Enter a fictional urban arena FPS experience, created for fast matches, competitive action, and teamwork. 🔥 Resources: ✅ PVP combat on fictional urban maps ✅ Fast and intense matches ✅ Optimized for mobile, PC, and console ✅ Weapon system for competitive gameplay ✅ Alternative routes, alleys, and strategic points around the map ⚠️ Game Rules: 🚫 It is prohibited to use hacks, exploits, or any unfair advantages. ✅ Play clean and respect other players 🧠 Strategy, aim, and teamwork will determine victory. All names, maps, teams, and situations in this experience are fictional and do not represent real locations, groups, organizations, real events, or real forces. Owner: KainagamerTigre Devs: MYTZ87, Ell_Gorduxo, Oliver Tags: FPS, PVP, Arena, Urban, Competitive, Mobile, Console, PC,

Last updated by the developer 16 Aug 2026, 22:48 UTC.

89
playing (measured 25 Aug 2026, 07:50 UTC)
1,192,677
lifetime visits
75%
liked (796 👍 / 266 👎)
4,801
favourites (4.0 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

89460274.510 August 202625 August 2026
84 measurements spanning 15 days, net -168. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–516 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 84
Measured (UTC)PlayersChange
25 Aug 2026, 07:5089-16
25 Aug 2026, 06:50105-5
25 Aug 2026, 05:50110-34
25 Aug 2026, 04:50144-10
25 Aug 2026, 03:50154-53
25 Aug 2026, 02:50207-22
25 Aug 2026, 01:50229-73
25 Aug 2026, 00:50302+11
24 Aug 2026, 23:50291-11
24 Aug 2026, 22:50302+27
24 Aug 2026, 21:50275+42
24 Aug 2026, 20:50233-14
24 Aug 2026, 18:50247-17
24 Aug 2026, 17:50264+53
24 Aug 2026, 16:50211-21
24 Aug 2026, 15:50232-38
24 Aug 2026, 14:50270+24
24 Aug 2026, 13:50246+23
24 Aug 2026, 12:50223+17
24 Aug 2026, 11:50206first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

QBU-203
120 R$
Fal camuflada
90 R$
colt 750
85 R$
g3a3 prata
80 R$
Cronen
70 R$
TIME DE ELITE PQD
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727573.514 August 202623 October 2026
90 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 90
Measured (UTC)% likedChange
23 Oct 2026, 21:0375no change
13 Oct 2026, 21:0275no change
3 Oct 2026, 21:0275no change
23 Sept 2026, 21:0175+1
13 Sept 2026, 21:0174+1
3 Sept 2026, 21:0073no change
25 Aug 2026, 07:5073no change
25 Aug 2026, 06:5073no change
25 Aug 2026, 05:5073no change
25 Aug 2026, 04:5073no change
25 Aug 2026, 03:5073no change
25 Aug 2026, 02:5073no change
25 Aug 2026, 01:5073no change
25 Aug 2026, 00:5073no change
24 Aug 2026, 23:5073no change
24 Aug 2026, 22:5073no change
24 Aug 2026, 21:5073no change
24 Aug 2026, 20:5073no change
24 Aug 2026, 18:5073no change
24 Aug 2026, 17:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.