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ESCAPE THE BARNYARD [HORROR]

ESCAPE THE BARNYARD [HORROR]

A Roblox experience owned by Barnyard Co..

HorrorENmazehorrorco-op

Description (written by the developer; not a statement by this register)

👁️ Welcome to Escape the Barnyard, the ultimate maze survival adventure! 🧀 Collect 4 cheese pieces hidden across winding maze paths.. every bite brings you closer to freedom! 📺 Complete 4 tricky TV challenges tucked away in corners of the maze.. teamwork makes them easier! 🐐 Beware of Barnyard!.. he’s always chasing, ready to jumpscare anyone who isn’t careful! 🔒 The exit door stays locked until ALL cheese and TVs are collected… only then can you escape! 🎮 Explore the maze with friends, discover secrets, and strategize together to stay alive! ✨ Cute maze icons help you track objectives, but Barnyard is always lurking nearby… 🌟 Every round feels different with random cheese spawns and TV challenges.. 💖 Play, laugh, scream, and run through the maze! Can you outsmart Barnyard and make it out? Thanks for playing! ⭐ Don’t forget to follow and give the game a thumbs up! 👍

Last updated by the developer 13 Jul 2026, 20:17 UTC.

0
playing (measured 23 Aug 2026, 04:17 UTC)
1,284
lifetime visits
77%
liked (20 👍 / 6 👎)
32
favourites (24.9 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 04:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become Barnyard
299 R$
(Glossy) Jaded Walnut
99 R$
Speed Coil
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,181 · 100.0% win
Collected all Cheeses! · collection5 · 0.00% win
Fixed all TV's! · collection3 · 0.00% win
Escaped! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

767776.523 August 2026 — 76 % liked2 September 2026 — 77 % liked23 August 20262 September 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 04:1877+1
23 Aug 2026, 04:1776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.