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Universal Hell

Universal Hell

A Roblox experience owned by Temps Tiny Empire.

AdventureENportaldimension hoppingpuzzle

Description (written by the developer; not a statement by this register)

Silly game thats just for fun. You get sent through little portals into random dimensions and have to fix everything up beforer you get to leave :o thanks for playing because even that supports me as a solo dev :)

Last updated by the developer 16 Aug 2026, 00:09 UTC.

0
playing (measured 16 Aug 2026, 05:07 UTC)
220
lifetime visits
100%
liked (5 👍 / 0 👎)
4
favourites (18.2 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 05:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Universal Bundle
249 R$
2x Research Points
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello there! · welcome19 · 0.00% win
Master Technician · progression13 · 0.00% win
you did it · progression13 · 0.00% win
who is that · other10 · 0.00% win
Not this again · other8 · 0.00% win
You died :( · other8 · 0.00% win
Surely nothing could go wrong · other7 · 0.00% win
hey… why’s he so fast… · other3 · 0.00% win
So close :( · other1 · 0.00% win
Off The Map · secret0 · 0.00% win
Excuse me sir? · other0 · 0.00% win
a genius · other0 · 0.00% win
A Fool · other0 · 0.00% win
Yeouchies! · other0 · 0.00% win
why is it so DARK turn on some lights bro · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.