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[🏛️ UPD 🏛️] +1 Strength to STEAL

[🏛️ UPD 🏛️] +1 Strength to STEAL

A Roblox experience owned by Blackpoint..

SimulatorENheiststealthupgrade

Description (written by the developer; not a statement by this register)

💪 Welcome to +1 Strength to Steal! Train your strength and pull off the biggest heists! 🏋️ Gain Strength 💰 Steal Valuable Loot 🚨 Avoid Security Cameras 🏦 Rob Bigger Areas ⚡ Unlock Powerful Upgrades Can you become the ultimate thief? Game Is still new and bugs may be found, Please report any in the Feedback option!

Last updated by the developer 11 Aug 2026, 05:10 UTC.

50
playing (measured 11 Aug 2026, 08:33 UTC)
61,660
lifetime visits
84%
liked (186 👍 / 36 👎)
1,474
favourites (23.9 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:3334first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838483.516 August 2026 — 83 % liked26 August 2026 — 84 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:4884+1
16 Aug 2026, 05:4883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.