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[NEW + FREE AVA] RUSTVEIL OBSTACLE

[NEW + FREE AVA] RUSTVEIL OBSTACLE

A Roblox experience owned by Veil Community.

ObbyENobstacle courseurban atmospherecheckpoint climbing

Description (written by the developer; not a statement by this register)

Welcome to RustVeil Obstacle. Enter a forgotten floating district built above the sunset sky, where rusty rooftops, quiet urban streets, and vintage industrial details create a calm yet mysterious atmosphere. RustVeil is designed with a clean street-city style and an elegant urban mood that feels abandoned but still alive with history. Complete 10 checkpoints as you climb through floating platforms, old structures, and cinematic city zones. Every step brings you deeper into a lost district where focus, timing, and patience are the key to reaching the end. Can you conquer RustVeil and become part of its story?

Last updated by the developer 11 Aug 2026, 01:25 UTC.

0
playing (measured 11 Aug 2026, 01:53 UTC)
597
lifetime visits
99%
liked (95 👍 / 1 👎)
19
favourites (31.8 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9910099.520 August 2026 — 100 % liked30 August 2026 — 100 % liked10 September 2026 — 100 % liked20 September 2026 — 100 % liked30 September 2026 — 100 % liked10 October 2026 — 99 % liked20 August 202610 October 2026
6 measurements spanning 51 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Oct 2026, 12:0599-1
30 Sept 2026, 10:51100no change
20 Sept 2026, 02:50100no change
10 Sept 2026, 02:46100no change
30 Aug 2026, 23:30100no change
20 Aug 2026, 20:04100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.