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+1 Speed Honey Keyboard Escape

+1 Speed Honey Keyboard Escape

A Roblox experience owned by +1 Speed Club.

RacingENSpeedrunASMRParkour

+1 Speed Honey Keyboard Escape is a Roblox racing experience that launched in 2026. A bee-themed speed-training runner where players train speed and unlock multipliers. Across its run, it has logged 1,557,043 lifetime visits, holds a 94% like rate, has 114,600 favorites, and currently has 43 players online.

Description (written by the developer; not a statement by this register)

🐝 Welcome to +1 Speed Honey Keyboard Escape! 🐻🍯 ⏰ Come back to claim speed from when you were offline! ⚡ Every step = +1 Speed 💪 Train your speed and unlock powerful multipliers! 👥 Race against friends and other players! 🌍 Become the FASTEST in the WORLD! 🎧 ASMR vibes included✨ 🔑 Tags: Speed, Keyboard, Candy, Chocolate, ASMR, Obby, Escape, Parkour, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Physics, Ragdoll, Challenge, Speedrun, Honey

Last updated by the developer 25 Jul 2026, 09:53 UTC.

43
playing (measured 21 Aug 2026, 20:54 UTC)
1,557,043
lifetime visits
94%
liked (1,678 👍 / 108 👎)
125,952
favourites (80.9 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

431439310 August 2026 — 143 players21 August 2026 — 43 players10 August 202621 August 2026
2 measurements spanning 11 days, net -100. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–158 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5443-100
10 Aug 2026, 15:21143first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

949594.514 August 2026 — 95 % liked21 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked3 October 2026 — 94 % liked13 October 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
9 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:3594no change
13 Oct 2026, 14:3494no change
3 Oct 2026, 14:3394no change
23 Sept 2026, 14:3394no change
13 Sept 2026, 14:1894no change
3 Sept 2026, 14:1794-1
24 Aug 2026, 13:3895no change
21 Aug 2026, 20:5495no change
14 Aug 2026, 13:3895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.