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+1 Speed Honey Keyboard Escape

+1 Speed Honey Keyboard Escape

A Roblox experience owned by +1 Speed Club.

RacingENSpeedrunASMRParkour

Description (written by the developer; not a statement by this register)

🐝 Welcome to +1 Speed Honey Keyboard Escape! 🐻🍯 ⏰ Come back to claim speed from when you were offline! ⚡ Every step = +1 Speed 💪 Train your speed and unlock powerful multipliers! 👥 Race against friends and other players! 🌍 Become the FASTEST in the WORLD! 🎧 ASMR vibes included✨ 🔑 Tags: Speed, Keyboard, Candy, Chocolate, ASMR, Obby, Escape, Parkour, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Physics, Ragdoll, Challenge, Speedrun, Honey

Last updated by the developer 25 Jul 2026, 09:53 UTC.

43
playing (measured 21 Aug 2026, 20:54 UTC)
1,557,043
lifetime visits
95%
liked (1,684 👍 / 97 👎)
109,142
favourites (70.1 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

431439310 August 2026 — 143 players21 August 2026 — 43 players10 August 202621 August 2026
2 measurements spanning 11 days, net -100. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–158 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5443-100
10 Aug 2026, 15:21143first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked21 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:3895no change
21 Aug 2026, 20:5495no change
14 Aug 2026, 13:3895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.