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Keyboard Hacker

Keyboard Hacker

A Roblox experience owned by Grandly.

TycoonENhackingidletycoon

Description (written by the developer; not a statement by this register)

Hack and get rich. 💻💰🤑 Charge giant keys, hire hackers, breach bigger servers, and become the ultimate world hacker. 👍 Like the game and join the group for a Verified Key Topper 💵 🤝 Play in a server with friends for x2 cash!

Last updated by the developer 11 Aug 2026, 01:19 UTC.

36
playing (measured 11 Aug 2026, 19:45 UTC)
180,808
lifetime visits
81%
liked (122 👍 / 29 👎)
482
favourites (2.7 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:4563first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Roll
599 R$
x2 Cash
299 R$
Fast Roller
249 R$
Double Energy
149 R$
x2 Luck
88 R$
2x Walk Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

City Server · other169,320 · 100.0% win
Hacker · other169,315 · 100.0% win
Breach North America · progression169,312 · 100.0% win
Millionaire · other1,293 · 5.7% win
Billionaire · other14 · 0.00% win
Super Hack I · other11 · 0.00% win
Trillionaire · progression5 · 0.00% win
ATM Network · other4 · 0.00% win
Corporate Server · other3 · 0.00% win
Bank Systems · other2 · 0.00% win
Police Network · other1 · 0.00% win
World Hacker · other0 · 0.00% win
Breach Africa · progression0 · 0.00% win
Decillionaire · other0 · 0.00% win
Breach South America · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808180.515 August 2026 — 80 % liked25 August 2026 — 81 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:3181+1
15 Aug 2026, 13:3080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.