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🎁 OPEN BRAINROT PACKS! 🎁

🎁 OPEN BRAINROT PACKS! 🎁

A Roblox experience owned by Virexa Studios.

TycoonENpack-openingcollectionrebirth

Description (written by the developer; not a statement by this register)

🧠 OPEN PACKS β€’ COLLECT BRAINROTS β€’ REBIRTH β€’ DOMINATE πŸ”₯ Open powerful packs and unlock hundreds of unique Brainrots! πŸ’° Earn cash from your collection πŸ“¦ Unlock better and rarer packs ⚑ Upgrade your luck and earnings ♻️ Rebirth for huge multipliers πŸ† Climb the global leaderboards 🎯 Complete challenges and achievements ✨ Discover secret and limited Brainrots πŸ‘‘ Become the richest collector in the server Can you build the ultimate Brainrot empire and reach the top? πŸ‘ Like & Favorite the game for free rewards! πŸ”” New updates and Brainrots added frequently!

Last updated by the developer 7 Aug 2026, 15:43 UTC.

0
playing (measured 12 Aug 2026, 22:22 UTC)
1,415
lifetime visits
50%
liked (3 πŸ‘ / 3 πŸ‘Ž)
4
favourites (2.8 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
200 R$
Luck- Perm
100 R$
Mutation Luck
69 R$
MORE STORAGE
50 R$
2X Cash
49 R$
Auto Skip
35 R$
Special Offer
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Virexa Studios Β· welcome18 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.