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[LEVELS] Resident

[LEVELS] Resident

A Roblox experience owned by Khaos Core.

HorrorENhorrorsurvivalmultiplayer

Description (written by the developer; not a statement by this register)

You are not alone. Resident is a first-person Roblox horror survival game where you and your friends must survive inside a quiet neighborhood hiding something much darker. Search during the day, barricade the house, use your flashlight, stay together, and avoid the Resident at all costs. The Resident watches. The Resident follows. And when night falls, the house is no longer safe. NORMAL MODE: Survive multiple nights and escape before it finds you. ENDLESS MODE: No escape. No ending. Just survive as long as you can. Join Khaos Core for future updates and suggestions!

Last updated by the developer 21 Aug 2026, 21:59 UTC.

0
playing (measured 6 Sept 2026, 02:37 UTC)
26,508
lifetime visits
33%
liked (57 👍 / 114 👎)
1,801
favourites (67.9 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 02:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Home · welcome13,402 · 100.0% win
First Night · progression8,216 · 38.1% win
Boarded Up · other6,951 · 38.1% win
First Escape · progression49 · 0.00% win
Gone By Morning · progression4 · 0.00% win
Early Access · other3 · 0.00% win
No Way Out · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.