[🔥NEW ABILITIES] Holy & Sin RNG
A Roblox experience owned by Death AngeIs.
SimulatorENRNGAngel vs DemonBattle Royale
Description (written by the developer; not a statement by this register)
**⚔️ HOLY & SIN RNG ⚔️** Choose your side — **Angel** or **Demon** — and roll for power! Every roll summons a spirit from your faction, from common wisps all the way up to the **1 in 1 TRILLION Divine Seraphim**. 😇👿 🎲 **ROLL** thousands of times to unlock 66 unique angels & demons across 8 rarities — Common, Uncommon, Rare, Epic, Legendary, Mythic, Secret, and DIVINE. ⚡ **EQUIP** your spirits to earn Souls and boost your luck. 🏰 **BATTLE** for the map — tap enemy structures to destroy them, charge your own for team buffs, and farm Souls in a live shared world. 🧪 **POTIONS** — grab luck & soul potions from the rotating shop to hit those god-tier rolls. 🔁 **REBIRTH** for permanent luck once you unlock a Secret. 💚 **JOIN THE COMMUNITY** for FREE buffs — +10% Souls and 20% off the shop, forever! 🎁 Use code RELEASE for a free boost!
Last updated by the developer 6 Aug 2026, 21:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:16 | 14 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 11:49 | 59 | no change |
| 25 Aug 2026, 11:16 | 59 | -1 |
| 15 Aug 2026, 11:16 | 60 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.