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+1 Speed Backflip Keyboard Escape

+1 Speed Backflip Keyboard Escape

A Roblox experience owned by trackhawkᅠᅠ.

ObbyENkeyboard obstacleparkourspeed challenge

Description (written by the developer; not a statement by this register)

Join the trackhawk group to unlock FREE gift in-game! 🚀 Welcome to +1 Backflip Keyboard Escape! 🚀 ⚡ Every Backflip = +1 Speed 🤸 Backflip your way through challenging keyboard obstacles and escape to the finish! 🏆 Beat levels to earn Wins and unlock items! 💪 Train your speed, master your jumps, and become unstoppable. 👥 Race against friends and compete to be the FASTEST player on the server. 🚀 Speed is everything... but one wrong jump and you're back at the start! 😱 👍 LIKE the game and JOIN THE GROUP for exclusive rewards!

Last updated by the developer 21 Jul 2026, 03:40 UTC.

8
playing (measured 10 Aug 2026, 17:33 UTC)
195,818
lifetime visits
97%
liked (966 👍 / 31 👎)
17,945
favourites (91.6 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:334first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x100 Treadmill
1,599 R$
x25 Treadmill
749 R$
More Inventory Slots
299 R$
x9 Treadmill
259 R$
x2 Wins
79 R$
x3 Treadmill
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9715 August 2026 — 97 % liked25 August 2026 — 97 % liked4 September 2026 — 97 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:4697no change
25 Aug 2026, 05:3497no change
15 Aug 2026, 05:3397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.