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+1 Speed: Candy Keyboard Escape

+1 Speed: Candy Keyboard Escape

A Roblox experience owned by RodVStudio.

ObbyENobbyspeed runcandy theme

Description (written by the developer; not a statement by this register)

⚡ Welcome to +1 Speed: Candy Keyboard Escape! ⚡ 🏃 Every second you walk, you get +1 SPEED! 🎹 Can you dash across the giant candy keyboards, beat the ultimate obby, and reach the finish line? 🏆 Earn Wins, unlock epic Trails, and become the fastest player on the server! 🍬 HOW TO PLAY: 1. Walk or run to build up your SPEED! 2. Jump across sweet candy platforms and keyboard keys! 3. Reach the end to claim your WINS! 4. Rebirth to boost your multiplier and dominate the leaderboard! 🎁 Make sure to LIKE 👍 and FAVORITE ⭐ the game for awesome new updates!

Last updated by the developer 27 Aug 2026, 13:25 UTC.

0
playing (measured 11 Sept 2026, 01:32 UTC)
11,084
lifetime visits
73%
liked (61 👍 / 23 👎)
86
favourites (7.8 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 01:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X125
219 R$
X100
189 R$
X75
149 R$
X50 Speed
99 R$
X15 Speed
40 R$
X4 Speed
25 R$
X3 XP
4 R$
X2 XP
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rising Runner · progression157 · 0.00% win
Unstoppable Force · progression98 · 0.00% win
Born to Run · progression95 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727372.511 September 2026 — 72 % liked21 September 2026 — 73 % liked11 September 202621 September 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 01:3273+1
11 Sept 2026, 01:3272first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.