단어 맞히기
A Roblox experience owned by hanox global.
PuzzleKOword guessingco-opk-pop
단어 맞히기 is a puzzle experience created on 2026-06-24. It currently has 804 players, 2,334,563 lifetime visits, a 98% like percentage, and 71,446 favorites.
Description (written by the developer; not a statement by this register)
🎮 단어 맞히기 둘이서 함께 즐기는 협동 단어 추리 게임! 한 명은 제시어를 보고 '네 / 아니오 / 아마도'로만 대답하고, 다른 한 명은 질문을 던져 정답 단어를 맞혀요! K-pop 그룹부터 연예인, 일상 단어까지! 친구와 호흡을 맞춰 연속 정답에 도전하세요. ✨ 특징 👥 2인 협동 플레이 🎤 K-pop & 연예인 카테고리 🔥 연속 정답 스트릭 시스템 🏆 플레이타임 · 연승 · 머니 리더보드 🪑 다양한 의자 수집 💡 힌트 · 글자 공개 · 시간 연장 아이템 지금 친구를 초대하고 최고 기록에 도전하세요! 🚀
Last updated by the developer 16 Aug 2026, 20:43 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 19 | -193 |
| 10 Aug 2026, 16:36 | 212 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 11:02 | 98 | no change |
| 24 Aug 2026, 09:07 | 98 | no change |
| 21 Aug 2026, 20:54 | 98 | no change |
| 14 Aug 2026, 09:06 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.