Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD 2🧼] Power Wash The Backrooms!

[UPD 2🧼] Power Wash The Backrooms!

A Roblox experience owned by Slop Studio Games.

SimulatorENpower washingbackroomsincremental

Description (written by the developer; not a statement by this register)

🧽 POWER WASH THE BACKROOMS 🚪 🧼 DIRT UPDATE 0.85 is HERE! 🧼 Dirt on EVERYTHING — and it all washes off. Daily rewards, Skill Matrix, and a server-wide JACKPOT for 100% cleaning a level! An INCREMENTAL POWER WASH SIM! ✨ Clean filthy backrooms levels 💰 Earn cash & upgrade your washer 👾 Fight bosses 🏆 Become the Ultimate Cleaner! 🎮 CONTROLS 🖱️ PC — WASD to move • SPACE to jump • Hold LEFT CLICK to spray • E to interact • SHIFT to sprint 📱 Mobile — Left stick to move • Touch the TOP of the screen to spray • Tap prompts to interact 🎮 Console — Left stick to move • A to jump • R2 / RT to spray • X to interact 👍 LIKE + JOIN the group for +25% BB$ FOREVER!

Last updated by the developer 22 Jul 2026, 22:57 UTC.

0
playing (measured 10 Aug 2026, 23:49 UTC)
138,639
lifetime visits
47%
liked (85 👍 / 95 👎)
581
favourites (4.2 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP PASS (X2 XP & X2 COINS!)
799 R$
X2 COIN PASS
499 R$
X2 XP Pass
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

MET THE CREATOR · social623 · 0.00% win
LEVEL 50 · progression57 · 0.00% win
LEVEL 100 · progression32 · 0.00% win
LEVEL 15023 · 0.00% win
LEVEL 200 · progression8 · 0.00% win
LEVEL 250 · progression1 · 0.00% win
PRESTIGE 10 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4715 August 2026 — 47 % liked25 August 2026 — 47 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 08:1747no change
15 Aug 2026, 08:1647first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.