[UPD 2🧼] Power Wash The Backrooms!
A Roblox experience owned by Slop Studio Games.
SimulatorENpower washingbackroomsincremental
Description (written by the developer; not a statement by this register)
🧽 POWER WASH THE BACKROOMS 🚪 🧼 DIRT UPDATE 0.85 is HERE! 🧼 Dirt on EVERYTHING — and it all washes off. Daily rewards, Skill Matrix, and a server-wide JACKPOT for 100% cleaning a level! An INCREMENTAL POWER WASH SIM! ✨ Clean filthy backrooms levels 💰 Earn cash & upgrade your washer 👾 Fight bosses 🏆 Become the Ultimate Cleaner! 🎮 CONTROLS 🖱️ PC — WASD to move • SPACE to jump • Hold LEFT CLICK to spray • E to interact • SHIFT to sprint 📱 Mobile — Left stick to move • Touch the TOP of the screen to spray • Tap prompts to interact 🎮 Console — Left stick to move • A to jump • R2 / RT to spray • X to interact 👍 LIKE + JOIN the group for +25% BB$ FOREVER!
Last updated by the developer 22 Jul 2026, 22:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 08:17 | 47 | no change |
| 15 Aug 2026, 08:16 | 47 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.