π Marble Adventure [Extrem]
A Roblox experience owned by Marble Creations.
ObbyENmarble rollingparkourhardcore difficulty
Description (written by the developer; not a statement by this register)
π₯ Roll your marble through challenging worlds, avoid obstacles, and try not to RAGE QUIT! π π¨ Customize your marble with unique designs and stand out from other players! π Explore new areas: ποΈ Desert π Lava π² Forest ...and more coming soon! π Troll your friends and watch them fall! π Hardcore gameplay that tests your skill. π Reach new checkpoints and become the fastest marble! β€οΈ Next code at 100 Likes! β Features π¨ Marble Customization π Multiple Worlds π Troll Players π Hardcore Difficulty π Frequent Updates π Fast-Paced Gameplay π Like π Favorite β Follow π to support future updates!
Last updated by the developer 1 Aug 2026, 17:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 13:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 16:21 | 49 | -1 |
| 15 Aug 2026, 16:06 | 50 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.