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[BAKERY] Clean The Everything

[BAKERY] Clean The Everything

A Roblox experience owned by Zidiam Studios.

SimulatorENcleaning simulationsorting mechanicmultiplayer co-op

Created in 2026, [BAKERY] Clean The Everything is a simulator experience on Roblox with over 3.9 million lifetime visits. It records 97 playing now, a like rating of 86%, 74,387 favourites.

Description (written by the developer; not a statement by this register)

🧹 CLEAN UP! 🧹 🗺️ MORE MAPS: Sort the LIBRARY and the FISH MARKET and CAFE and MORE! 💾 SAVES: Your Items on the floor, your time, your shelves, your whole run! 👍 THUMBS UP for more UPDATES and MAPS👍 🖥️ PC Controls: E or Click: Pick up / Place item Q: Throw item Scroll: Cycle items Right Click: Zoom In H: Hint 🎮 Controller Controls: RT: Pick up / Place item B: Throw item RB: Zoom In LT: Cycle it D-Pad: Abilities 🧹 The whole place has been turned upside down and there's stuff EVERYWHERE! Roll up your sleeves and clean up the mess by sorting thousands of scattered items into their right spots. Sort books by genre in the Library, fish by size in the Fish Market, and stay tuned for even MORE maps to tidy up! 👥 Clean up alone or with friends. Team up to carry even more! 🏁 Race for the fastest times on the leaderboard! 🔓 Earn Speed, Jump & Carry upgrades plus 5 powerful abilities Reveal, Magnet, Reorder, Auto-Shelf & Scan!

Last updated by the developer 2 Sept 2026, 06:30 UTC.

97
playing (measured 2 Sept 2026, 09:50 UTC)
3,950,126
lifetime visits
86%
liked (9,551 👍 / 1,524 👎)
75,070
favourites (19.0 per 1k visits)
25 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97998547.510 August 20262 September 2026
279 measurements spanning 23 days, net -901. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 279
Measured (UTC)PlayersChange
2 Sept 2026, 09:5097-18
2 Sept 2026, 08:50115-6
2 Sept 2026, 07:50121+13
2 Sept 2026, 06:50108-26
2 Sept 2026, 05:50134-52
2 Sept 2026, 04:50186-37
2 Sept 2026, 03:50223-23
2 Sept 2026, 02:50246-34
2 Sept 2026, 01:50280+29
2 Sept 2026, 00:50251+11
1 Sept 2026, 23:50240-2
1 Sept 2026, 22:50242-6
1 Sept 2026, 21:50248-17
1 Sept 2026, 20:50265+28
1 Sept 2026, 19:50237+13
1 Sept 2026, 18:50224-6
1 Sept 2026, 17:50230+19
1 Sept 2026, 16:50211+8
1 Sept 2026, 15:50203-3
1 Sept 2026, 14:50206first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cozy Bundle
449 R$
+20 Items Carry
269 R$
2x Points
249 R$
VIP
199 R$
Golden Quests
199 R$
Layout Guide
199 R$
Quests Plus
149 R$
2x Sparkle
149 R$
Head Start
139 R$
Max Speed
129 R$
Smart Stack
129 R$
2x Trail Equip
99 R$
Quest Auto-Claim
79 R$
+5 Books Carry
69 R$
Max Jump
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

N · other1,661,593 · 57.5% win
A · other1,661,051 · 57.5% win
E · other1,660,077 · 57.6% win
L · other1,657,599 · 57.5% win
C · other1,654,453 · 57.4% win
Put Away A Fish · other1,027,335 · 45.7% win
Finish A Fish Shelf · collection742,711 · 32.6% win
Put Away a Cafe Item · other348,737 · 3.7% win
Beat Fish Market · progression331,904 · 17.7% win
Finished Cafe Shelf · collection217,694 · 3.6% win
Put Away A Book · other90,403 · 5.7% win
Put Away A Toy · other83,210 · 5.6% win
Put Away A Bakery Item · other79,045 · 4.3% win
Finish A Toy Shelf · progression75,271 · 5.2% win
Finish A Bakery Shelf · progression72,000 · 4.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868786.514 August 202623 October 2026
286 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 286
Measured (UTC)% likedChange
23 Oct 2026, 05:4586no change
13 Oct 2026, 05:3886no change
3 Oct 2026, 05:3886-1
23 Sept 2026, 05:3787no change
13 Sept 2026, 05:3687no change
3 Sept 2026, 05:3687no change
2 Sept 2026, 09:5087no change
2 Sept 2026, 08:5087no change
2 Sept 2026, 07:5087no change
2 Sept 2026, 06:5087no change
2 Sept 2026, 05:5087no change
2 Sept 2026, 04:5087no change
2 Sept 2026, 03:5087no change
2 Sept 2026, 02:5087no change
2 Sept 2026, 01:5087no change
2 Sept 2026, 00:5087no change
1 Sept 2026, 23:5087no change
1 Sept 2026, 22:5087no change
1 Sept 2026, 21:5087no change
1 Sept 2026, 20:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
18 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.