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[SOFT OPENING] [24/7]DARK AND LIGHT CLUB

[SOFT OPENING] [24/7]DARK AND LIGHT CLUB

A Roblox experience owned by D&L COLLECTIVE.

Social & hangoutENsocial hangoutparty24/7 server

Description (written by the developer; not a statement by this register)

WELCOME TO DARK AND LIGHT CLUB ENJOY FOR THE PARTY AND RESPECT EACH OTHER NOT BULLYING

Last updated by the developer 11 Aug 2026, 18:09 UTC.

0
playing (measured 11 Aug 2026, 21:53 UTC)
8,609
lifetime visits
92%
liked (67 👍 / 6 👎)
31
favourites (3.6 per 1k visits)
25 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
5 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

919492.517 August 2026 — 94 % liked6 September 2026 — 91 % liked16 September 2026 — 92 % liked16 October 2026 — 92 % liked26 October 2026 — 92 % liked9217 August 202626 October 2026
5 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 13:4992no change
16 Oct 2026, 13:4892no change
16 Sept 2026, 13:0192+1
6 Sept 2026, 13:0091-3
17 Aug 2026, 12:5194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.