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+500 Eboy & Egirl Outfits ideas

+500 Eboy & Egirl Outfits ideas

A Roblox experience owned by iwjured.

RoleplayENavatar customizationoutfit shopaesthetic styles

Description (written by the developer; not a statement by this register)

🎀 **Welcome to Yawn’s Closet!** 🎀 Explore **500+ cute and carefully selected outfits** and find your next Roblox avatar . ‿ ♡ ﹉﹉﹉﹉﹉﹉﹉﹉﹉୨୧﹉﹉﹉﹉﹉﹉﹉﹉﹉ ୨୧ 500+ Yawn’s Outfits ♡ Cute Styles / Emo Styles / Deer Style / Moe Style 🎀 Try on & buy items easily 🩷 New outfits may be added over time Found an outfit you like? Try it on, mix different items and create your perfect avatar . ‿ ♡ ﹉﹉﹉﹉﹉﹉﹉﹉﹉୨୧﹉﹉﹉﹉﹉﹉﹉﹉﹉ 🎀 **CREDITS / REMOVAL NOTICE** We do not claim ownership of the clothing, accessories, UGC, or items displayed in Yawn’s Closet. All rights belong to their respective creators. If you are a creator and would like your item or outfit removed, please contact us and we will remove it as soon as possible ♡ ﹉﹉﹉﹉﹉﹉﹉﹉﹉୨୧﹉﹉﹉﹉﹉﹉﹉﹉﹉ ♡ Favorite and like **Yawn’s Closet** if you enjoy it! 🎀 **TAGS** yawn's closet, yawn's outfits, outfits, outfit shop, avatars, avatar store, outfit ideas, fit ideas, hair combo, try on, headless, korblox

Last updated by the developer 21 Aug 2026, 15:10 UTC.

0
playing (measured 25 Aug 2026, 23:03 UTC)
845
lifetime visits
89%
liked (8 👍 / 1 👎)
21
favourites (24.9 per 1k visits)
25 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 23:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ʚ♡ɞ iwjured ʚ♡ɞ · welcome171 · 0.00% win
❥.ᐟ Cutie Customer · other48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8910094.525 August 2026 — 100 % liked26 September 2026 — 89 % liked25 August 202626 September 2026
2 measurements spanning 31 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–102 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 03:3789-11
25 Aug 2026, 23:04100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.