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REKTA CLUB

REKTA CLUB

A Roblox experience owned by REKTA STUDIO.

RoleplayENmetronightlifeurban exploration

Description (written by the developer; not a statement by this register)

The city sleeps — but REKTA doesn’t. Beyond the glow of the fluorescent lights lies a metro subway that awakens only at midnight. This is more than a game; it’s an underground world that moves to its own rules. Built for the late-night players, REKTA draws in those who come alive only after the last train has left the station. Brought to you by RKT STUDIO

Last updated by the developer 29 Jul 2026, 12:21 UTC.

0
playing (measured 11 Aug 2026, 03:03 UTC)
11,934
lifetime visits
91%
liked (61 👍 / 6 👎)
61
favourites (5.1 per 1k visits)
25 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EXCLUSIVE
150 R$
VVIP
50 R$
VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

REKTA 1 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.516 August 2026 — 92 % liked26 August 2026 — 91 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 21:2291-1
16 Aug 2026, 21:2192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.