[UPDATE 1] BitNinja
A Roblox experience owned by CXM Studios.
SimulatorENNarutoMenu-drivenLife-sim
Description (written by the developer; not a statement by this register)
A Naruto life-sim you play entirely through the menus — no open world, just your story. Tap through a whole shinobi's life one year at a time: born into a clan, awaken a kekkei genkai, seal a tailed beast, master your jutsu, lead a village, and pass your legacy to an heir. - Menu-driven life-sim — age up event by event - Create-a-Character: look, village, clan & upbringing - Walk the path of a Leaf shinobi, ANBU black-ops, or rogue missing-nin - Canon clans, kekkei genkai, tailed beasts & turn-based jutsu duels - Family, sensei bonds & generational heirs - Climb the ranks from Academy Student to Genin, Jonin — and Kage - Daily rewards, codes & auto-save
Last updated by the developer 19 Jul 2026, 17:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:35 | 12 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 19:00 | 70 | no change |
| 14 Oct 2026, 18:52 | 70 | no change |
| 4 Oct 2026, 18:51 | 70 | -1 |
| 24 Sept 2026, 18:48 | 71 | -4 |
| 14 Sept 2026, 15:16 | 75 | no change |
| 4 Sept 2026, 15:16 | 75 | no change |
| 25 Aug 2026, 14:45 | 75 | no change |
| 15 Aug 2026, 14:38 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.