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[UPDATE 1] BitNinja

[UPDATE 1] BitNinja

A Roblox experience owned by CXM Studios.

SimulatorENNarutoMenu-drivenLife-sim

Description (written by the developer; not a statement by this register)

A Naruto life-sim you play entirely through the menus — no open world, just your story. Tap through a whole shinobi's life one year at a time: born into a clan, awaken a kekkei genkai, seal a tailed beast, master your jutsu, lead a village, and pass your legacy to an heir. - Menu-driven life-sim — age up event by event - Create-a-Character: look, village, clan & upbringing - Walk the path of a Leaf shinobi, ANBU black-ops, or rogue missing-nin - Canon clans, kekkei genkai, tailed beasts & turn-based jutsu duels - Family, sensei bonds & generational heirs - Climb the ranks from Academy Student to Genin, Jonin — and Kage - Daily rewards, codes & auto-save

Last updated by the developer 19 Jul 2026, 17:18 UTC.

4
playing (measured 10 Aug 2026, 17:35 UTC)
77,277
lifetime visits
70%
liked (188 👍 / 79 👎)
689
favourites (8.9 per 1k visits)
25 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3512first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOD MODE
399 R$
JINCHURIKI PACT
199 R$
VIP
199 R$
CHOOSE YOUR CLAN
199 R$
2X RYO
149 R$
2X TRAINING
149 R$
CHOOSE YOUR VILLAGE
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

707572.515 August 2026 — 75 % liked25 August 2026 — 75 % liked4 September 2026 — 75 % liked14 September 2026 — 75 % liked24 September 2026 — 71 % liked4 October 2026 — 70 % liked14 October 2026 — 70 % liked24 October 2026 — 70 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:0070no change
14 Oct 2026, 18:5270no change
4 Oct 2026, 18:5170-1
24 Sept 2026, 18:4871-4
14 Sept 2026, 15:1675no change
4 Sept 2026, 15:1675no change
25 Aug 2026, 14:4575no change
15 Aug 2026, 14:3875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.