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Afk For UGC

Afk For UGC

A Roblox experience owned by Lobos do Luixzinho.

TycoonENAFKIdleUGC Rewards

Description (written by the developer; not a statement by this register)

AFK for UGC: Earn 1 point every second and use your points to get items. Good luck!

Last updated by the developer 25 Jul 2026, 18:25 UTC.

0
playing (measured 12 Aug 2026, 13:32 UTC)
642
lifetime visits
83%
liked (10 👍 / 2 👎)
9
favourites (14.0 per 1k visits)
25 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Points!
260 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Obby completo! · progression39 · 0.00% win
50k points! · progression10 · 0.00% win
15k Points! · other10 · 0.00% win
10k Points! · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808984.520 August 2026 — 88 % liked30 August 2026 — 89 % liked9 September 2026 — 80 % liked10 October 2026 — 83 % liked8320 August 202610 October 2026
4 measurements spanning 51 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Oct 2026, 07:5183+3
9 Sept 2026, 22:3580-9
30 Aug 2026, 19:5089+1
20 Aug 2026, 16:3388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.