Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🦄🌈Survival the My Little Pony🔪

🦄🌈Survival the My Little Pony🔪

A Roblox experience owned by FAN KILLER GAME'S.

HorrorENhorrorhide-and-seekmy-little-pony

Description (written by the developer; not a statement by this register)

🦄🌈The My Little Pony characters have turned evil and are causing chaos across Equestria! Can you survive and escape?🔪 🏃 Run away from the evil ponies 🙈 Hide to stay safe 🎭 Dress up as your favorite pony characters 🗺️ Explore the map and discover secret areas 🏆 Find hidden characters and collect badges 💠 Enjoy awesome and useful game passes Official group: https://www.roblox.com/communities/308800763/FAN-KILLER-GAMES#!/about -Like 👍 -Favorite ⭐ -Play! ✅ Have Fun 🎉 Good luck surviving the evil ponies and have fun! 🦄🌈✨

Last updated by the developer 10 Jul 2026, 23:23 UTC.

0
playing (measured 15 Aug 2026, 00:18 UTC)
443
lifetime visits
100%
liked (29 👍 / 0 👎)
8
favourites (18.1 per 1k visits)
25 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 00:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RAINBOW CARPET
349 R$
JET PACK
300 R$
GODLY BLAST
299 R$
TELEKINESIS
299 R$
INVISIBLECAPE
250 R$
GRAPPLE GUN
249 R$
TAZER GUN
200 R$
TELEPORT GUN
200 R$
FUSION COLA
150 R$
SPEED COIL
109 R$
HEART BALLOON
100 R$
GRAVITY COIL
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome374 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.