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Noclip | The Backrooms

Noclip | The Backrooms

A Roblox experience owned by Echelon Softworks.

HorrorENhorrorco-opprocedural generation

Description (written by the developer; not a statement by this register)

noclip is a co-op Backrooms horror game: escape an infinite, procedurally generated maze while something hunts you through it. There is no layout to memorize. Every corridor generates as you walk. You aren't alone. The entity tracks you through the walls. It doesn't just chase on sight; it watches from a distance, learns your movement patterns, flanks, and waits until you're cornered. - Blackouts — when the generators fail the level goes dark. Find them and repair them blind. - Almond water — drink it to recover, or throw it to lure the entity away. - Multiplayer — party up and escape together, or split up and regret it. - Escape timer — your best run goes on the leaderboard. Break line of sight the second you see it. Use whatever you find to delay the inevitable. Headphones and max graphics recommended. Contains sudden noises, flashing lights, and flashing images. Find the exit before it decides to close the gap.

Last updated by the developer 21 Aug 2026, 19:00 UTC.

0
playing (measured 24 Aug 2026, 16:15 UTC)
12,778
lifetime visits
44%
liked (37 👍 / 48 👎)
489
favourites (38.3 per 1k visits)
25 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Your New Reality · welcome4,659 · 100.0% win
Hydrated · collection2,663 · 84.2% win
Seen · progression2,465 · 84.2% win
Rummager · collection934 · 42.1% win
Out of Breath · progression818 · 31.6% win
Fifteen Rooms · progression610 · 42.1% win
Ghosted · progression26 · 21.1% win
Lights Out · progression16 · 0.00% win
Electrician · progression15 · 0.00% win
Cartographer · progression5 · 0.00% win
Way Out · welcome4 · 21.1% win
Deep · progression4 · 0.00% win
Teetotaler · progression4 · 21.1% win
Under Five · progression4 · 21.1% win
Untouched · progression4 · 21.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.