Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 Speed Climb Escape

+1 Speed Climb Escape

A Roblox experience owned by +1 Escape.

ObbyENparkourspeedrunmultiplier mechanics

Description (written by the developer; not a statement by this register)

🧗‍♀️ Welcome to +1 Speed Climb Escape! ⚡ Every climb = +1 Speed 👟 Climb, jump, and escape by increasing your speed! 💪 Train your speed and unlock powerful multipliers 👥 Race against friends and other players 🌍 Become the FASTEST on the server 👍 LIKE the game and join the GROUP for Reward 🎁 Tags: Speed, Climb, Jump, Tower, ASMR, Obby, Escape, Parkour, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Food, Challenge, Speedrun

Last updated by the developer 31 Jul 2026, 21:27 UTC.

0
playing (measured 10 Aug 2026, 18:16 UTC)
103,871
lifetime visits
94%
liked (246 👍 / 16 👎)
292
favourites (2.8 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x1024 Speed
1,024 R$
x2048 Speed
799 R$
x512 Speed
299 R$
Diamond Ladders
259 R$
x256 Speed
199 R$
x128 Speed
129 R$
x64 Speed
79 R$
x2 Wins
69 R$
Gold Ladders
59 R$
x32 Speed
49 R$
x16 Speed
29 R$
x8 Speed
15 R$
x4 Speed
7 R$
x2 Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

+1 Climb Escape! · progression84,212 · 61.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:5394no change
15 Aug 2026, 10:4794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.