Project Ninjitsu
A Roblox experience owned by Project Ninjitsu.
Fighting & PvPENcombatactionmovement
Description (written by the developer; not a statement by this register)
CONTROLS: • Shift = Run (Can change in settings) • Left Click = Light Attack • Right Click = Heavy Attack • V = Carry • B = Grip • (Hold) F = Block (With Combat.) • F right before getting Hit = Perfect Block • R = Evade • M = Menu • Q + Click = Dash Cancel (With Combat.) • Q = Dash • (Hold) Ctrl - Slide • Spacebar 2X = Double Jump (Must have 30 agility.)
Last updated by the developer 10 Aug 2026, 06:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 03:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 14:46 | 98 | +3 |
| 18 Aug 2026, 14:31 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.