+1 Height Per Jump
A Roblox experience owned by Jump And Crash.
TycoonENincrementalpet collectiontrampoline physics
+1 Height Per Jump is a tycoon experience on Roblox, created in 2026, with over 17.3 million lifetime visits. It records 95 playing now, a like rating of 98%, 40,243 favourites.
Description (written by the developer; not a statement by this register)
🚀 Welcome to +1 Height Per Jump! ⬆️ Every Jump = +1 Height 🏆 Jump higher to earn more Wins 🎪 Train your Height with trampolines 🐾 Unlock pets for huge Wins multipliers 🌈 Unlock trails and auras for huge Height boosts 🌍 Jump higher and unlock new worlds! 🎁 Redeem Codes: RELEASE 🎁 Join our group to claim free rewards! 🔔 Like and follow the game for new codes, pets, and events!
Last updated by the developer 7 Sept 2026, 10:14 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Sept 2026, 01:50 | 95 | -30 |
| 23 Sept 2026, 00:50 | 125 | -52 |
| 22 Sept 2026, 23:50 | 177 | -9 |
| 22 Sept 2026, 22:50 | 186 | +4 |
| 22 Sept 2026, 21:50 | 182 | -34 |
| 22 Sept 2026, 20:50 | 216 | -19 |
| 22 Sept 2026, 19:50 | 235 | -79 |
| 22 Sept 2026, 18:50 | 314 | +21 |
| 22 Sept 2026, 17:50 | 293 | +25 |
| 22 Sept 2026, 16:50 | 268 | no change |
| 22 Sept 2026, 15:50 | 268 | +40 |
| 22 Sept 2026, 14:50 | 228 | -1 |
| 22 Sept 2026, 13:50 | 229 | +20 |
| 22 Sept 2026, 12:50 | 209 | +29 |
| 22 Sept 2026, 11:50 | 180 | +11 |
| 22 Sept 2026, 10:50 | 169 | +25 |
| 22 Sept 2026, 09:50 | 144 | +19 |
| 22 Sept 2026, 08:50 | 125 | +9 |
| 22 Sept 2026, 07:50 | 116 | -2 |
| 22 Sept 2026, 06:50 | 118 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 18:32 | 98 | no change |
| 12 Oct 2026, 18:30 | 98 | no change |
| 2 Oct 2026, 18:23 | 98 | no change |
| 23 Sept 2026, 01:50 | 98 | no change |
| 23 Sept 2026, 00:50 | 98 | no change |
| 22 Sept 2026, 23:50 | 98 | no change |
| 22 Sept 2026, 22:50 | 98 | no change |
| 22 Sept 2026, 21:50 | 98 | no change |
| 22 Sept 2026, 20:50 | 98 | no change |
| 22 Sept 2026, 19:50 | 98 | no change |
| 22 Sept 2026, 18:50 | 98 | no change |
| 22 Sept 2026, 18:22 | 98 | no change |
| 22 Sept 2026, 17:50 | 98 | no change |
| 22 Sept 2026, 16:50 | 98 | no change |
| 22 Sept 2026, 15:50 | 98 | no change |
| 22 Sept 2026, 14:50 | 98 | no change |
| 22 Sept 2026, 13:50 | 98 | no change |
| 22 Sept 2026, 12:50 | 98 | no change |
| 22 Sept 2026, 11:50 | 98 | no change |
| 22 Sept 2026, 10:50 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.