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[UPD] Coconut Harvest 🌴

[UPD] Coconut Harvest 🌴

A Roblox experience owned by .players.

TycoonENmergefarmingidle

Description (written by the developer; not a statement by this register)

🌴 Welcome to Coconut Harvest! 🥥 🥥 Buy Coconuts and begin farming! 💵 Convert Coconut slices into Cash 🔀 Merge Coconuts to unlock rarer ones! 🧉 Build the ultimate Coconut farm! 🌙 Your Coconuts continue producing while you are away! 💰 ✨ Have fun, and Thanks for Playing! If you enjoy the game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow! © Copyright Spectra Interactive 2026. All rights reserved.

Last updated by the developer 9 Aug 2026, 13:50 UTC.

0
playing (measured 11 Aug 2026, 01:19 UTC)
12,996
lifetime visits
87%
liked (52 👍 / 8 👎)
622
favourites (47.9 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Slices
499 R$
Auto Slice Collection
89 R$
Auto Money Collection
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Coconut Harvest 🌴 · welcome10,087 · 0.00% win
Met A Developer · social337 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.516 August 2026 — 86 % liked5 September 2026 — 86 % liked5 October 2026 — 87 % liked16 August 20265 October 2026
3 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 20:3787+1
5 Sept 2026, 20:0786no change
16 Aug 2026, 20:0486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.