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Survive the Night

Survive the Night

A Roblox experience owned by Deadwave Games.

SurvivalENzombie apocalypsebase buildingsurvival

Description (written by the developer; not a statement by this register)

🧟Survive the Night! ⛺Defend your Bunker from a Zombie Apocalypse! ⚒️Build and Prepare for nightfall. ⚡Loot and Recruit help! 📲 Avaiable Platforms: Mobile, Console, PC, Tablet

Last updated by the developer 25 Aug 2026, 19:58 UTC.

28
playing (measured 27 Aug 2026, 08:47 UTC)
63,480
lifetime visits
63%
liked (17 👍 / 10 👎)
213
favourites (3.4 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 08:4720first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Priest Class
399 R$
Necromancer Class
299 R$
Brute Class
199 R$
Supplier Class
129 R$
Medic Class
79 R$
Engineer Class
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

63716727 August 2026 — 67 % liked6 September 2026 — 71 % liked16 September 2026 — 68 % liked26 September 2026 — 70 % liked16 October 2026 — 63 % liked27 August 202616 October 2026
5 measurements spanning 50 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 08:5063-7
26 Sept 2026, 08:4970+2
16 Sept 2026, 08:4968-3
6 Sept 2026, 08:4871+4
27 Aug 2026, 08:4867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

survivethenight.fandom.com2 active editors · 14,990 edits
416 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.