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Be Owner Tower [2000+ Gears]

Be Owner Tower [2000+ Gears]

A Roblox experience owned by ToyTroop's Games.

Tower defenseENtower defensetrollingaccessories

Description (written by the developer; not a statement by this register)

Welcome to Be Owner Tower! 💥 🏁 Beat the tower to get admin powers! 😹 Troll other players! 🔨 2000+ gears availible for free! Don’t forget to like and favorite the game! 🌟 🏷️ All gears are in-game accessories!

Last updated by the developer 12 Jul 2026, 19:27 UTC.

0
playing (measured 10 Aug 2026, 19:08 UTC)
117,422
lifetime visits
60%
liked (85 👍 / 57 👎)
6,941
favourites (59.1 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Buy BOTH Packs!
499 R$
OP Admin [PERMANENT]
499 R$
Periastron Pack [PERMANENT]
499 R$
OP Gears Pack #1 [PERMANENT]
399 R$
Rainbow Magic Carpet [PERMANENT]
149 R$
HD Admin [PERMANENT]
149 R$
Freeze Ray [PERMANENT]
99 R$
Laser Gun [PERMANENT]
99 R$
Starter Pack [PERMANENT]
49 R$
5x Jump [PERMANENT] [ONLY BUY AFTER 4X]
29 R$
Gravity Coil [PERMANENT]
19 R$
Speed Coil [PERMANENT]
19 R$
4X Jump [ PERMANENT] [ONLY BUY AFTER 3X]
19 R$
3X Jump [ PERMANENT] [ONLY BUY AFTER 2X]
9 R$
2x Jump [PERMANENT]
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome99,825 · 0.00% win
Finish! · progression8,033 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

596059.515 August 2026 — 59 % liked4 October 2026 — 59 % liked14 October 2026 — 59 % liked3 November 2026 — 60 % liked15 August 20263 November 2026
4 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 14:1860+1
14 Oct 2026, 14:1659no change
4 Oct 2026, 14:1559no change
15 Aug 2026, 09:3559first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.