Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Overtaken [ALPHA]

Overtaken [ALPHA]

A Roblox experience owned by Phinis Projects.

HorrorENhorrorpossession mechanicsalpha build

Description (written by the developer; not a statement by this register)

Your surroundings blurred into bitter nothingness. You can't remember who did it, but that slam still echoes in your head... Trapped between life and death, your unconscious mind drifted into the unknown... guiding you straight to a dark and haunted Manor. Will you cling to your humanity, or abandon your identity to possess and haunt others? Features: 👤👻 Humans & Ghosts: Play as a human, or step out of your vessel to roam as a spirit, haunting and possessing other players! 👁️ Sanity & Ectoplasm: The longer you stay out of the safe zone, and the more powers you use, the darker and more terrifying the mansion becomes! 🔦 Leveling: The riskier and longer your exploration outside of spawn is, the more XP you earn when you make it back! As a ghost, use your abilities to gain XP! Note: The game is in Alpha! This is only the pure foundation of it! =w= Made with love & spooks! Tags: possession, possessor, possessed, skin stealer, impersonation, body-switch, bodyswap, shapeshift

Last updated by the developer 10 Aug 2026, 22:09 UTC.

5
playing (measured 11 Aug 2026, 04:07 UTC)
12,838
lifetime visits
93%
liked (55 👍 / 4 👎)
51
favourites (4.0 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:075first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BSR-Frames
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

939493.516 August 2026 — 94 % liked26 August 2026 — 93 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 20:1893-1
16 Aug 2026, 20:1794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.