Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Clean The Boxes [UPD]

Clean The Boxes [UPD]

A Roblox experience owned by boxy studios..

SimulatorENsimulationsortingwarehouse

Description (written by the developer; not a statement by this register)

A relaxing game about sorting boxes in a warehouse. Join the group for +2 extra dolly space. https://www.roblox.com/communities/433065018/Squid-Chronicles#!/about CONTROLS Computer: LeftCtrl - Free mouse E - Pick Up / Place Down Q - Settings R - Tutorial Guide C - Upgrades F - Gamepass Shop 1 and 2 - Abilities Console: X - Pick Up / Place Down R1/RB - Settings Y/△ - Tutorial Guide L1/LB - Upgrades L2/LT - Gamepass Shop DPad - Abilities Like and favorite the game for more updates! UPDATE 8/9/26 - Added new abilities: Scanning and Pallet - Added walkspeed upgrade - Added points system - Leaderboard fix - New gamepasses Your progress will always save, so you can leave and come back at any time!

Last updated by the developer 12 Aug 2026, 01:48 UTC.

4
playing (measured 12 Aug 2026, 02:03 UTC)
19,614
lifetime visits
68%
liked (682 👍 / 316 👎)
33,757
favourites (1721.1 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:0318first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Classes
319 R$
Infinite Points
249 R$
+5 Boxes
129 R$
Double Jump
69 R$
Max Walk Speed
59 R$
+2 Boxes
49 R$
x2 Points
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome387,297 · 100.0% win
First Box · collection295,015 · 83.4% win
Winner · other2,639 · 2.2% win
4 Hours · other1,255 · 0.70% win
3 Hours · other763 · 0.20% win
2 Hours · other235 · 0.00% win
1 Hour · other48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

687370.516 August 2026 — 71 % liked26 August 2026 — 73 % liked5 September 2026 — 71 % liked15 September 2026 — 68 % liked25 September 2026 — 69 % liked5 October 2026 — 68 % liked15 October 2026 — 68 % liked25 October 2026 — 68 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 14:5268no change
15 Oct 2026, 14:5268no change
5 Oct 2026, 14:5068-1
25 Sept 2026, 14:5069+1
15 Sept 2026, 14:4768-3
5 Sept 2026, 14:4771-2
26 Aug 2026, 14:4573+2
16 Aug 2026, 14:3871first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.