I.H.F (UPD)
A Roblox experience owned by we like makeing fighting games.
AdventureENmission-basedsurvivalemployee simulation
Description (written by the developer; not a statement by this register)
you work for the I.H.F as a employee going Thorough misstion after musstion trying to get your pay check but you have lost your radio can you make it out alive join the game and lets see ,credits to ANONYMOUS_USER386 for scripting and more
Last updated by the developer 4 Aug 2026, 09:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 02:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.