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Clean My Slime 🧼

Clean My Slime 🧼

A Roblox experience owned by Dizz games.

SimulatorENslime cleaningincremental/idlecolor collection

Description (written by the developer; not a statement by this register)

Welcome to Clean My Slime 🧼 How to Play: 🧼 Clean sprinkles off your slime! 💵 Earn cash for every sprinkle you remove! 🌈 Unlock new slime colors and rare sprinkle types! ⚙️ Upgrade your washer, spin for better sprinkles, and rebirth for huge multipliers! Are YOU able to collect the best slime? 🍭 If you enjoyed the game, don’t forget to like👍and favorite! ⭐

Last updated by the developer 2 Aug 2026, 14:58 UTC.

16
playing (measured 10 Aug 2026, 22:00 UTC)
181,198
lifetime visits
63%
liked (316 👍 / 189 👎)
2,039
favourites (11.3 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:004first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Slime
299 R$
VIP
250 R$
2x Money
199 R$
Permanent x2 Egg Luck
199 R$
+1 equip
129 R$
Inf Water
120 R$
Ultra Pack
109 R$
Fast Hatch
99 R$
+2 equip
69 R$
StarterPack
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6315 August 2026 — 63 % liked25 August 2026 — 63 % liked4 September 2026 — 63 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 07:2263no change
25 Aug 2026, 05:4963no change
15 Aug 2026, 05:4963first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.