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Skyjump for Brainrots!

Skyjump for Brainrots!

A Roblox experience owned by Megataun.

TycoonENbrainrot memeclicker/idleclimbing

Description (written by the developer; not a statement by this register)

Welcome to Bounce for Brainrots! How To Play: 🧗 Climb the ladders as far as you can 😂 Collect Brainrots from the sky islands you climb to 🍀 The further you climb, the better brainrots you can find! 💸 Your Brainrots generate you money! ⚡ Upgrade your SPEED to Climb Faster 💤 Your Brainrots earn cash OFFLINE!

Last updated by the developer 5 Aug 2026, 08:00 UTC.

0
playing (measured 10 Aug 2026, 19:04 UTC)
1,307
lifetime visits
86%
liked (18 👍 / 3 👎)
9
favourites (6.9 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
150 R$
PRO PACK
49 R$
10m
34 R$
1M
24 R$
STARTER PACK!
19 R$
100k
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.519 August 2026 — 85 % liked29 August 2026 — 86 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 12:1786+1
19 Aug 2026, 11:4885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.