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[UPD1] +1 Kick Per Dribble

[UPD1] +1 Kick Per Dribble

A Roblox experience owned by Hagerstown Mafia.

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Description (written by the developer; not a statement by this register)

👋 Welcome to +1 Kick Per Dribble ⚽ 🌟 CODES: - SOCCER - UPDATE1 HOW TO PLAY: ⚽ Dribble to get power! 🦵 Kick the ball! 🏆 Get wins by kicking the ball far! 💪 Unlock your favorite soccer players! 🛒 Buy the coolest balls! 📅 Updates every weekend! 🔥 Join the group for CRAZY REWARD! https://www.roblox.com/communities/279276465/Hagerstown-Mafia#!/about ❤️ Leave a Like 👍 and ⭐ Favorite the game if you enjoy!

Last updated by the developer 27 Aug 2026, 03:52 UTC.

0
playing (measured 28 Aug 2026, 11:30 UTC)
5,838
lifetime visits
89%
liked (24 👍 / 3 👎)
570
favourites (97.6 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 11:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Field
199 R$
Gear 5 Ball
99 R$
Galaxy Soccer Ball
99 R$
Pro Pack
99 R$
Galaxy Field
99 R$
4x Wins
79 R$
16x Dribbles
79 R$
VIP
79 R$
12x Dribbles
44 R$
Auto Skip Spins
39 R$
+2 Pet Equip
39 R$
Starter Pack
39 R$
2x Wins
29 R$
8x Dribbles
24 R$
4x Dribbles
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Soccer Player · welcome4,933 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899290.528 August 2026 — 92 % liked7 October 2026 — 89 % liked28 August 20267 October 2026
2 measurements spanning 40 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 11:3289-3
28 Aug 2026, 11:3192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.