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[ICL] ALTRAZ RUSH

[ICL] ALTRAZ RUSH

A Roblox experience owned by Z-Rush Community.

RacingENgalaxycheckpoint racingtechnical driving

Description (written by the developer; not a statement by this register)

Welcome to Altraz Rush, a breathtaking galaxy-themed map where you’ll race through the vastness of space. Travel across glowing planets, floating asteroids, cosmic highways, and mysterious celestial structures as you push your driving skills to the limit. This map features a total of 25 checkpoints, each offering new challenges and unique scenery. Expect a Medium - Hard difficulty, with a balanced mix of technical turns, narrow paths, jumps, moving obstacles, and precision driving sections that will test both your speed and consistency. Whether you’re aiming for the fastest time or simply trying to survive the journey through the stars, every checkpoint brings you one step closer to victory. Map Information • Theme: Galaxy / Outer Space • Total Checkpoints: 25 • Difficulty: Medium - Hard • Recommended for experienced racers who enjoy technical and challenging courses. Good luck, and race beyond the stars!

Last updated by the developer 23 Jul 2026, 09:01 UTC.

0
playing (measured 10 Aug 2026, 21:30 UTC)
73,441
lifetime visits
26%
liked (259 👍 / 719 👎)
116
favourites (1.6 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

262726.515 August 2026 — 27 % liked25 August 2026 — 26 % liked4 September 2026 — 26 % liked14 September 2026 — 27 % liked24 September 2026 — 27 % liked4 October 2026 — 27 % liked24 October 2026 — 26 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–27 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:3526-1
4 Oct 2026, 19:2127no change
24 Sept 2026, 19:2027no change
14 Sept 2026, 15:4827+1
4 Sept 2026, 15:4726no change
25 Aug 2026, 14:2026-1
15 Aug 2026, 14:0527first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.