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Clean the Mansion! 🏠

Clean the Mansion! 🏠

A Roblox experience owned by Tidy Up.

SimulatorENcleaning simulationco-op multiplayertime attack

Description (written by the developer; not a statement by this register)

🎮 CONTROLLER AND 📱 MOBILE FIXED! 🏠 You just moved into your new mansion... but oh no! The movers left everything a mess! 👍 THUMBS UP for more UPDATES 👍 🖥️ Keyboard: Click: Pickup / Place F: Drop 🎮 Controller: RT - Pickup / Place B/O - Drop 🧹 Clean alone or with friends! 🔓 Earn upgrade and abilities to help make the job easier! 🏁 Race for the fastest times on the leaderboard! ✨ Inspired by "Librarian: Tidy Up the Arcane Library" ✨ Programmer: Azutreo Builder: drunicomicks

Last updated by the developer 28 Jul 2026, 10:32 UTC.

5
playing (measured 11 Aug 2026, 19:21 UTC)
442,416
lifetime visits
68%
liked (778 👍 / 370 👎)
6,999
favourites (15.8 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:216first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Max Upgrades
399 R$
Unlimited Hints
199 R$
VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome308,126 · 0.00% win
Getting Started · welcome228,338 · 0.00% win
Quarter Complete · progression133,664 · 0.00% win
Half Complete · progression118,986 · 0.00% win
Full Complete · progression83,355 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:1868no change
14 Aug 2026, 22:0868first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.