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Would You Rather: Pop Star Outfit Tower💖

Would You Rather: Pop Star Outfit Tower💖

A Roblox experience owned by Tower RNG.

RoleplayENfashiontowerwould-you-rather

Would You Rather: Pop Star Outfit Tower💖 is a roleplay experience created on 2026-06-27. It has recorded 1,923,879 lifetime visits and 188 concurrent players. The game holds 3,214 favorites and maintains a 50% like percentage.

Description (written by the developer; not a statement by this register)

Would You Rather: Pop Star Outfit Tower 💖! Choose a door and build your pop star look one step at a time 🎀 Will you become a cute idol, a stylish superstar, or end up with a total fashion disaster? 😭 Every choice gives you something new: 🔥 trendy clothes, hairstyles, and accessories 💀 or a silly item that will DESTROY your look Reach the top and prove you can create the best pop star outfit ever ✨ ❤️ Like the game + join the group for extra perks

Last updated by the developer 11 Aug 2026, 18:33 UTC.

96
playing (measured 21 Aug 2026, 22:50 UTC)
2,143,418
lifetime visits
48%
liked (321 👍 / 342 👎)
4,106
favourites (1.9 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96167131.510 August 2026 — 167 players21 August 2026 — 123 players21 August 2026 — 159 players21 August 2026 — 96 players10 August 202621 August 2026
4 measurements spanning 11 days, net -71. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–178 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5096-63
21 Aug 2026, 21:50159+36
21 Aug 2026, 20:54123-44
10 Aug 2026, 15:02167first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly Dragon
119 R$
Rainbow Fly Carpet
99 R$
Gravity Coil
69 R$
Unicorn
49 R$
Sprint!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome428,607 · 71.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

48504914 August 2026 — 50 % liked21 August 2026 — 49 % liked21 August 2026 — 49 % liked21 August 2026 — 49 % liked24 August 2026 — 48 % liked14 August 202624 August 2026
5 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:2048-1
21 Aug 2026, 22:5049no change
21 Aug 2026, 21:5049no change
21 Aug 2026, 20:5449-1
14 Aug 2026, 11:2050first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.