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Would You Rather: Pop Star Outfit Tower💖

Would You Rather: Pop Star Outfit Tower💖

A Roblox experience owned by Tower RNG.

RoleplayENfashiontowerwould-you-rather

Created in 2026, Would You Rather: Pop Star Outfit Tower💖 is a roleplay experience on Roblox with over 2.1 million lifetime visits. It records 96 playing now, a like rating of 47%, 6,993 favourites.

Description (written by the developer; not a statement by this register)

Would You Rather: Pop Star Outfit Tower 💖! Choose a door and build your pop star look one step at a time 🎀 Will you become a cute idol, a stylish superstar, or end up with a total fashion disaster? 😭 Every choice gives you something new: 🔥 trendy clothes, hairstyles, and accessories 💀 or a silly item that will DESTROY your look Reach the top and prove you can create the best pop star outfit ever ✨ ❤️ Like the game + join the group for extra perks

Last updated by the developer 11 Aug 2026, 18:33 UTC.

96
playing (measured 21 Aug 2026, 22:50 UTC)
2,143,418
lifetime visits
46%
liked (536 👍 / 635 👎)
9,166
favourites (4.3 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96167131.510 August 2026 — 167 players21 August 2026 — 123 players21 August 2026 — 159 players21 August 2026 — 96 players10 August 202621 August 2026
4 measurements spanning 11 days, net -71. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–178 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5096-63
21 Aug 2026, 21:50159+36
21 Aug 2026, 20:54123-44
10 Aug 2026, 15:02167first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Fly Dragon
119 R$
Rainbow Fly Carpet
99 R$
All Animations
99 R$
Gravity Coil
69 R$
VIP
49 R$
Unicorn
49 R$
Starter Pack
29 R$
Album+
19 R$
Complete Collection
19 R$
2x Votes (Forever)
19 R$
Sprint!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome624,172 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

46504814 August 2026 — 50 % liked21 August 2026 — 49 % liked21 August 2026 — 49 % liked21 August 2026 — 49 % liked24 August 2026 — 48 % liked3 September 2026 — 48 % liked13 September 2026 — 48 % liked23 September 2026 — 48 % liked3 October 2026 — 47 % liked13 October 2026 — 48 % liked23 October 2026 — 47 % liked2 November 2026 — 46 % liked12 November 2026 — 46 % liked14 August 202612 November 2026
13 measurements spanning 90 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 12:0346no change
2 Nov 2026, 12:0046-1
23 Oct 2026, 11:5347-1
13 Oct 2026, 11:5248+1
3 Oct 2026, 11:5047-1
23 Sept 2026, 11:4948no change
13 Sept 2026, 11:4848no change
3 Sept 2026, 11:4748no change
24 Aug 2026, 11:2048-1
21 Aug 2026, 22:5049no change
21 Aug 2026, 21:5049no change
21 Aug 2026, 20:5449-1
14 Aug 2026, 11:2050first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.