🦈 DEVOUR 🐠 Eat Fish & Ocean Animals
A Roblox experience owned by Elasmonian Games.
SurvivalENevolutionsurvivalmultiplayer
DEVOUR is a survival experience created on 2026-06-27. It currently has 568 players and 1,264,016 lifetime visits. The game holds 9,200 favorites and maintains a 79% like percentage. Players engage in ocean survival mechanics, evolving from small fish into apex predators by consuming other creatures. The experience focuses on multiplayer combat and growth within a realistic aquatic environment.
Description (written by the developer; not a statement by this register)
🌊 Welcome to DEVOUR.🦈 A realistic ocean survival game! Start small, hunt for food, and evolve into the ocean’s most dangerous creatures. 🐟 Eat to grow with NO size limit! 🦈 Unlock stronger predators! ⚔️ Fight other players and climb the food chain! 🌊 Explore the reef, open ocean, or THE DEEP if you dare.. 👑 Become the apex predator! In THIS ocean, every animal is either THE HUNTER, or THE HUNTED.. ⭐ Favorite the game for updates! 👍 Like the game for new creatures! Devour is a multiplayer fish survival game where you eat smaller fish, grow bigger, evolve into sharks and prehistoric sea creatures, and dominate the ocean! 🏷️ fish survival, ocean survival, feed and grow, fish evolution, predator, shark, fish, ocean, sea, jellyfish, turtle, whale, bloop, megalodon, simulator, orca,, crab, squid, octopus, underwater, deep sea, prehistoric, mosasaurus, water, aquarium, feed and grow fish, fish: feed and grow, ocean game, animals
Last updated by the developer 24 Aug 2026, 08:03 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 10:50 | 255 | -4 |
| 24 Aug 2026, 09:50 | 259 | +39 |
| 24 Aug 2026, 08:50 | 220 | +34 |
| 24 Aug 2026, 07:50 | 186 | +36 |
| 24 Aug 2026, 06:50 | 150 | -19 |
| 24 Aug 2026, 05:50 | 169 | -13 |
| 24 Aug 2026, 04:50 | 182 | no change |
| 24 Aug 2026, 03:50 | 182 | -60 |
| 24 Aug 2026, 02:50 | 242 | -36 |
| 24 Aug 2026, 01:50 | 278 | +11 |
| 24 Aug 2026, 00:50 | 267 | +10 |
| 23 Aug 2026, 23:50 | 257 | -40 |
| 23 Aug 2026, 22:50 | 297 | -44 |
| 23 Aug 2026, 21:50 | 341 | +50 |
| 23 Aug 2026, 20:50 | 291 | -79 |
| 23 Aug 2026, 19:50 | 370 | +34 |
| 23 Aug 2026, 18:50 | 336 | -34 |
| 23 Aug 2026, 17:50 | 370 | -13 |
| 23 Aug 2026, 16:50 | 383 | +21 |
| 23 Aug 2026, 15:50 | 362 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 10:50 | 81 | no change |
| 24 Aug 2026, 09:50 | 81 | no change |
| 24 Aug 2026, 08:50 | 81 | no change |
| 24 Aug 2026, 07:50 | 81 | no change |
| 24 Aug 2026, 06:50 | 81 | no change |
| 24 Aug 2026, 05:50 | 81 | no change |
| 24 Aug 2026, 04:50 | 81 | no change |
| 24 Aug 2026, 03:50 | 81 | no change |
| 24 Aug 2026, 02:50 | 81 | no change |
| 24 Aug 2026, 01:50 | 81 | no change |
| 24 Aug 2026, 00:50 | 81 | no change |
| 23 Aug 2026, 23:50 | 81 | no change |
| 23 Aug 2026, 22:50 | 81 | no change |
| 23 Aug 2026, 21:50 | 81 | no change |
| 23 Aug 2026, 20:50 | 81 | no change |
| 23 Aug 2026, 19:50 | 81 | no change |
| 23 Aug 2026, 18:50 | 81 | no change |
| 23 Aug 2026, 17:50 | 81 | no change |
| 23 Aug 2026, 16:50 | 81 | no change |
| 23 Aug 2026, 15:50 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.