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Grow A Brainrot

Grow A Brainrot

A Roblox experience owned by Boss01 Gang.

Description (written by the developer; not a statement by this register)

🌱 Welcome to Grow A Brainrot ! 🌱 How to Play: 🛒 Buy brainrot meme seeds from the shop when they restock! 🚜 Plant them in your plot and watch them ! 🌻 Harvest your Brainrot and sell them for Coins! 💰 🌙 But be careful... because at night STEALING STARTS! Protect your garden! 🏃‍♂️💨 ⏰ Remember, your garden literally grows while you're offline! Come back later to massive gains! [⭐] Favorite and [👍] Like the game for more updates and new brainrot seeds!

Last updated by the developer 4 Aug 2026, 18:13 UTC.

0
playing (measured 7 Sept 2026, 12:20 UTC)
392
lifetime visits
33%
liked (1 👍 / 2 👎)
4
favourites (10.2 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 12:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the Brainrot Garden! · welcome293 · 0.00% win
Tutorial Complete · progression75 · 0.00% win
Richiiiiii · other6 · 0.00% win
Mutated Brainrot · other5 · 0.00% win
Night time Menace · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

335041.511 September 2026 — 50 % liked1 October 2026 — 33 % liked11 September 20261 October 2026
2 measurements spanning 20 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 17:2133-17
11 Sept 2026, 06:2250first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.