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Make an Army 🚩 : Red VS Blue [Beta]

Make an Army 🚩 : Red VS Blue [Beta]

A Roblox experience owned by UH Games Offical.

SimulatorENrunnerarmy buildingpvp battle

Created in 2026, Make an Army 🚩 : Red VS Blue [Beta] is a simulator experience on Roblox with over 6.4 million lifetime visits. It records 90 playing now, a like rating of 86%, 422,713 favourites.

Description (written by the developer; not a statement by this register)

🔴 WELCOME TO MAKE AN ARMY: RED VS BLUE! 🔵 Choose your road , build the ultimate army , and crush the red army! ⚔️HOW TO PLAY: 🏃‍♂️Run and pick the right path! Move through the correct gates to get huge army bonuses and multiply your units! Avoid the wrong ways! 🛡️Upgrade your soldiers with legendary armor and powerful weapons! 💥Lead your massive squad into battle! Will Red or Blue conquer the arena? 👍Like game + Join Group and Favorite for free Egg Tier 1 into game! 🔔 Hit FOLLOW to get notified about new updates! [Tags: Make an army, build an army, military, red vs blue, tycoon, simulator, runner, gates, choose path, armor, weapons, battle, pvp, fighting, tactical, clash,]

Last updated by the developer 16 Sept 2026, 17:07 UTC.

90
playing (measured 17 Sept 2026, 00:50 UTC)
6,458,117
lifetime visits
86%
liked (17,471 👍 / 2,806 👎)
447,511
favourites (69.3 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

901,9881,03927 August 202617 September 2026
500 measurements spanning 21 days, net -416. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
17 Sept 2026, 00:5090-44
16 Sept 2026, 23:50134+8
16 Sept 2026, 22:50126-1
16 Sept 2026, 21:50127+18
16 Sept 2026, 20:50109-37
16 Sept 2026, 19:50146-40
16 Sept 2026, 18:50186+9
16 Sept 2026, 17:50177+4
16 Sept 2026, 16:50173-21
16 Sept 2026, 15:50194+24
16 Sept 2026, 14:50170+12
16 Sept 2026, 13:50158+10
16 Sept 2026, 12:50148-11
16 Sept 2026, 11:50159+18
16 Sept 2026, 10:50141+33
16 Sept 2026, 09:50108-2
16 Sept 2026, 08:50110+7
16 Sept 2026, 07:50103-20
16 Sept 2026, 06:50123no change
16 Sept 2026, 05:50123first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Army
199 R$
x2 Exp
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello? · other3,583,589 · 71.0% win
1 Level · progression3,011,161 · 55.3% win
5 Level · progression850,149 · 31.1% win
10 Level · progression306,370 · 21.2% win
Beat Emperor · progression277,516 · 5.2% win
You find Red Button :) · collection140,031 · 8.2% win
Beat Pharaoh · progression84,822 · 4.3% win
25 Level · progression50,965 · 3.2% win
Snowman? · other40,605 · 3.6% win
Mammoth.... · other39,424 · 3.6% win
You were at Admin Abuse! · other23,152 · 0.00% win
She could no longer be saved..... · other10,691 · 0.40% win
UH.Exe Run...... · other9,817 · 0.40% win
50 Level · progression1,860 · 2.5% win
Beat Magma Bob · progression1,720 · 4.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868786.514 August 202623 October 2026
634 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 634
Measured (UTC)% likedChange
23 Oct 2026, 02:4986no change
13 Oct 2026, 02:4986no change
3 Oct 2026, 02:4886no change
23 Sept 2026, 02:4886no change
17 Sept 2026, 00:5086no change
16 Sept 2026, 23:5086no change
16 Sept 2026, 22:5086no change
16 Sept 2026, 21:5086no change
16 Sept 2026, 20:5086no change
16 Sept 2026, 19:5086no change
16 Sept 2026, 18:5086no change
16 Sept 2026, 17:5086no change
16 Sept 2026, 16:5086no change
16 Sept 2026, 15:5086no change
16 Sept 2026, 14:5086no change
16 Sept 2026, 13:5086no change
16 Sept 2026, 12:5086no change
16 Sept 2026, 11:5086no change
16 Sept 2026, 10:5086no change
16 Sept 2026, 09:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.