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Train to Become HUGE πŸ’ͺ

Train to Become HUGE πŸ’ͺ

A Roblox experience owned by Happy Two Friends.

SimulatorENstrength trainingcharacter growthPvP combat

Description (written by the developer; not a statement by this register)

πŸ’ͺ Lift. Grow. Fight. πŸ‘Š Train your strength and build a bigger character. Challenge other players, unlock new training areas and keep pushing your limits. Can you become the strongest?

Last updated by the developer 8 Aug 2026, 12:31 UTC.

3
playing (measured 10 Aug 2026, 20:07 UTC)
122,860
lifetime visits
83%
liked (155 πŸ‘ / 32 πŸ‘Ž)
427
favourites (3.5 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

+6 Pet Slots
999 R$
+4 Pet Slots
599 R$
+2 Pet Slots
499 R$
x2 Rep Time
499 R$
x2 Strength
349 R$
x2 Durability
299 R$
x2 Agility
299 R$
+60 Capacity
289 R$
x2 Gems
249 R$
+20 Capacity
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

838885.515 August 2026 β€” 88 % liked25 August 2026 β€” 88 % liked4 September 2026 β€” 88 % liked14 September 2026 β€” 86 % liked24 September 2026 β€” 86 % liked4 October 2026 β€” 86 % liked14 October 2026 β€” 84 % liked24 October 2026 β€” 83 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 82–89 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:4983-1
14 Oct 2026, 13:4884-2
4 Oct 2026, 13:4786no change
24 Sept 2026, 13:4786no change
14 Sept 2026, 10:4986-2
4 Sept 2026, 10:4788no change
25 Aug 2026, 09:2188no change
15 Aug 2026, 09:2188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.