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ASMR Gear Tower πŸŽ™οΈ

ASMR Gear Tower πŸŽ™οΈ

A Roblox experience owned by Towers Perchance.

SimulatorENASMRTower ClimbingSocial Trolling

Description (written by the developer; not a statement by this register)

πŸ”Š Welcome to Keyboard ASMR Tower! 🎧 πŸš€ Climb to the top of the tower and listen to the ASMR Sounds! πŸ’Έ Gain Cash when completing the tower! 😹 Use your Cash to buy gear to troll others, cause mayhem, or just survive the climb! 🎁 Like πŸ‘ and Favorite ⭐ the game to unlock exclusive in-game rewards! πŸšͺ Join the group to access a secret teleport zone and more surprises! πŸ† Can you reach the top of the Tower?

Last updated by the developer 15 Jul 2026, 23:28 UTC.

1
playing (measured 10 Aug 2026, 14:49 UTC)
222,434
lifetime visits
87%
liked (160 πŸ‘ / 24 πŸ‘Ž)
362
favourites (1.6 per 1k visits)
27 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Owner Admin
899 R$
Admin Commands
299 R$
Magic Carpet
89 R$
Blackhole Slap
19 R$
3x Jump
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to ASMR Gear Tower Β· welcome179,233 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.515 August 2026 β€” 86 % liked25 August 2026 β€” 86 % liked4 September 2026 β€” 86 % liked14 September 2026 β€” 86 % liked24 September 2026 β€” 86 % liked4 October 2026 β€” 86 % liked14 October 2026 β€” 87 % liked15 August 202614 October 2026
7 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 08:0187+1
4 Oct 2026, 08:0086no change
24 Sept 2026, 07:5386no change
14 Sept 2026, 05:4786no change
4 Sept 2026, 05:3886no change
25 Aug 2026, 03:4886no change
15 Aug 2026, 03:3486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.