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Mob Farm!

Mob Farm!

A Roblox experience owned by LowTierGendis.

TycoonENmergeidlefantasy

Description (written by the developer; not a statement by this register)

🐷 Welcome to Mob Farm! 🐷 Buy mobs, collect their XP Orbs and turn them into CASH! 💰 Merge 3 mobs to unlock stronger ones can you reach the final mob? 🔥 ⚡ Merge & discover 36+ unique mobs 🍀 Crack open Lucky Blocks for rare rewards 📈 Random XP Multiplier events every 30 seconds 💤 Earn XP Orbs while you're offline 🏆 Climb the global leaderboards Your farm. Your mobs. Infinite riches. Start merging NOW! 🚀

Last updated by the developer 28 Jul 2026, 12:32 UTC.

0
playing (measured 10 Aug 2026, 19:23 UTC)
7,391
lifetime visits
81%
liked (17 👍 / 4 👎)
40
favourites (5.4 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 XP Orbs
79 R$
Auto Collect XP Orbs
49 R$
Auto Collect Cash
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,212 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818482.517 August 2026 — 84 % liked6 October 2026 — 81 % liked17 August 20266 October 2026
2 measurements spanning 50 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 17:0381-3
17 Aug 2026, 15:2084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.