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[8 PLAYER!] Clean The Soccer Stadium

[8 PLAYER!] Clean The Soccer Stadium

A Roblox experience owned by SLOPIFY LIVE.

SimulatorENcleaning simulationmultiplayer co-opstadium cleanup

Description (written by the developer; not a statement by this register)

👍 THUMBS UP for UPDATES and a FREE CODE at 1,000 LIKES 👍 WORKS ON ALL DEVICES // UP TO 8 PLAYERS 💾 GAME SAVES FOR THE LEADER 🖥️ PC Controls: E or Click: Pick up / Place trash F: Drop trash Scroll: Switch item Right Click: Zoom In 🎮 Controller Controls: RT - Pick up / Place trash B/O - Drop trash LT - Cycle items D-Pad - Abilities ⚽ The soccer stadium is a complete disaster after a massive match, and trash is everywhere! Grab your gear and help clean up the mess by collecting thousands of cans, cups, flags, and lost items hidden around the entire stadium! 👥 Clean up alone or with friends! 🏁 Race for the fastest cleanup times on the leaderboard! 🔓 Earn upgrades and abilities to make the job easier! [Inspired by "Librarian: Tidy Up the Arcane Library"]

Last updated by the developer 29 Jul 2026, 06:07 UTC.

0
playing (measured 11 Aug 2026, 14:46 UTC)
35,117
lifetime visits
68%
liked (130 👍 / 62 👎)
1,003
favourites (28.6 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITE POINTS
640 R$
+50 Max Holding
320 R$
2x POINTS (OP)
160 R$
Trash Robot Dog
79 R$
IShowSpeed Soundboard (TROLL)
39 R$
+5 Max Holding
29 R$
2x speed
24 R$
Starter Pack (LIMITED)
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Humble Beginnings! · welcome18,045 · 100.0% win
Your First Shelf (of many!) · collection7,708 · 73.2% win
25% Complete! · progression4,434 · 63.4% win
50% Complete! · progression3,628 · 68.3% win
75% Complete! · progression3,387 · 43.9% win
You Cleaned a Stadium! · progression3,228 · 39.0% win
Fast paced! · other2,390 · 29.3% win
Clean Speedrun · other1,125 · 19.5% win
Crazy Speedrun · other54 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6816 August 2026 — 68 % liked26 August 2026 — 68 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:0168no change
16 Aug 2026, 03:0168first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.