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Clean the Toy Shop

Clean the Toy Shop

A Roblox experience owned by GG Corp.

SimulatorENcleaningorganizationtoy shop

Clean the Toy Shop is a simulator experience created on 2026-06-28. It has recorded 632,849 lifetime visits and 4,599 favorites. Currently, 41 players are active. The title holds an 86% like percentage. The game involves organizing toys on shelves using specific controls for PC and console platforms.

Description (written by the developer; not a statement by this register)

🧸 Clean the Toy Store! Grab scattered toys and return them to the correct shelves before the store gets too messy! 🪀 Pick up toys. 📦 Find the matching toy shelf. ⭐ Organize everything as fast as you can! 🎮 Controls 💻 PC ▪ Left Click, Pick Up / Place ▪ Q, Drop 🎮 Console ▪ RT, Pick Up / Place ▪ B, Drop

Last updated by the developer 7 Aug 2026, 11:44 UTC.

41
playing (measured 10 Aug 2026, 14:46 UTC)
632,849
lifetime visits
85%
liked (1,064 👍 / 182 👎)
5,543
favourites (8.8 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4656first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Manager (permanent)
599 R$
Pet - Elite Soul Mythic
499 R$
Pet - Unicorn
299 R$
Pet - Sweet Treat Mythic
299 R$
Pet - King Doggy
299 R$
+2 Pet slots
149 R$
Start with max carry
129 R$
Pet - Magma Deer
99 R$
VIP
99 R$
Pet - Yellow Fox
99 R$
Pet - Lunarcorn
99 R$
Start with max jump
79 R$
Pet - Ice Kitty
49 R$
Pet - Mouse
49 R$
Pet - Doggy
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

858685.514 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked13 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:3685no change
13 Oct 2026, 22:3585no change
3 Oct 2026, 22:3485-1
23 Sept 2026, 22:3386no change
13 Sept 2026, 21:2186no change
3 Sept 2026, 21:1686no change
24 Aug 2026, 19:5186no change
14 Aug 2026, 19:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.