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GENESIS OBSTACLE

GENESIS OBSTACLE

A Roblox experience owned by LMNX STUDIO.

ObbyIDparkourfantasycosmic

Description (written by the developer; not a statement by this register)

🌌 SELAMAT DATANG DI GENESIS OBSTACLE 🌌 Genesis Obstacle adalah game parkour bertema Genesis yang membawamu menjelajahi dunia di atas awan dengan pulau-pulau terapung, langit kosmik, dan suasana fantasi yang epik. Taklukkan 20 Checkpoint dengan tingkat kesulitan yang terus meningkat. Setiap rintangan akan menguji ketepatan, fokus, dan kemampuanmu. Semakin jauh perjalananmu, semakin besar tantangan yang menantimu. Map ini dirancang dengan gameplay yang halus dan responsif, serta dioptimalkan untuk dimainkan di PC maupun Mobile agar memberikan pengalaman bermain yang nyaman. ✨ FITUR MAP 🏆 20 Checkpoint Menantang ☁️ Floating Island 🌌 Setting Sky Sinematik ⚡ Gameplay Halus & Responsif 📱 PC & Mobile Friendly 👥 Seru Dimainkan Bersama Teman ❤️ DUKUNG GAME INI ⭐ Favorite 👍 Like 👥 Ajak Teman Bermain Terima kasih telah memainkan Genesis Obstacle!

Last updated by the developer 7 Aug 2026, 16:47 UTC.

2
playing (measured 13 Aug 2026, 02:03 UTC)
1,135
lifetime visits
91%
liked (21 👍 / 2 👎)
5
favourites (4.4 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9119 August 2026 — 91 % liked29 August 2026 — 91 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 17:3291no change
19 Aug 2026, 16:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.