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[🎉RELEASE!]⛏️Cave Miners

[🎉RELEASE!]⛏️Cave Miners

A Roblox experience owned by Pickpoint.

SimulatorENminingpet collectionrebirth

Description (written by the developer; not a statement by this register)

✨ Like the game for free rewards! - help us hit the next goal! 👥 Join our group for +10% coins forever + a 2,500 coin bonus! Grab your pickaxe and mine your way down into the caves - the deeper you dig, the rarer the ore, and the luckier the Lucky Blocks! ⛏️ Mine rare ores & craft stronger pickaxes 🎒 Upgrade your backpack and sell for coins 🍀 Crack Lucky Blocks to hatch BRAINROT pets 🌋 Discover 10 secret cave biomes 📜 Complete quests & climb the global leaderboards 🔄 Rebirth for permanent coin, luck & dig boosts

Last updated by the developer 13 Jul 2026, 17:05 UTC.

0
playing (measured 10 Aug 2026, 21:36 UTC)
57,842
lifetime visits
85%
liked (796 👍 / 136 👎)
5,075
favourites (87.7 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
2x Coins
299 R$
Triple Lucky Block Open
249 R$
2x XP
249 R$
Sell Anywhere
99 R$
Beacon Tool
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome45,191 · 57.1% win
First Friend · social13,400 · 57.1% win
Getting Deeper (100m) · progression8,933 · 0.00% win
First Payday · progression6,613 · 0.00% win
Your First Cave! · welcome3,306 · 0.00% win
Legendary Hatch · collection3,259 · 0.00% win
Coin Hoarder · collection2,092 · 0.00% win
Saved! · other1,842 · 0.00% win
Millionaire · other681 · 0.00% win
The Deep · progression589 · 0.00% win
Reborn · progression527 · 0.00% win
Void Crystal! · collection459 · 0.00% win
Excavator · other445 · 0.00% win
The Void Pick · collection309 · 0.00% win
Bottom of the World · progression265 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.515 August 2026 — 85 % liked25 August 2026 — 85 % liked4 September 2026 — 86 % liked14 September 2026 — 86 % liked24 September 2026 — 86 % liked4 October 2026 — 86 % liked14 October 2026 — 85 % liked24 October 2026 — 85 % liked15 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 22:0185no change
14 Oct 2026, 22:0085-1
4 Oct 2026, 21:5386no change
24 Sept 2026, 21:5386no change
14 Sept 2026, 18:0686no change
4 Sept 2026, 18:0586+1
25 Aug 2026, 16:4685no change
15 Aug 2026, 16:3085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.