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+1 Power to KILL Zombies!

+1 Power to KILL Zombies!

A Roblox experience owned by thats my ccu!.

SurvivalENzombie survivalincremental/idleleaderboards

Description (written by the developer; not a statement by this register)

🧟 +1 Power to KILL Zombies! 💪 Train your power, defeat endless waves of zombies, and become the strongest survivor! 🔥 Features - 💪 Gain +1 Power every click. - 🧟 Defeat stronger zombies to earn bigger rewards. - 🪙 Unlock powerful upgrades. - 🌍 Explore new areas as you grow stronger. - 🏆 Climb the leaderboards and prove you're the best. -⭐ Rebirth to unlock even greater power. Can you become powerful enough to defeat every zombie? 👍 Like ❤️ Favorite ⭐ Follow the game for future updates!

Last updated by the developer 4 Aug 2026, 22:36 UTC.

0
playing (measured 11 Aug 2026, 05:35 UTC)
34,637
lifetime visits
96%
liked (669 👍 / 25 👎)
369
favourites (10.7 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:350first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9616 August 2026 — 96 % liked26 August 2026 — 96 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:5096no change
16 Aug 2026, 02:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.