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Warfare Mobile

Warfare Mobile

A Roblox experience owned by C/GamesGames.

ShooterENtactical shooterteam combatobjective-based

Warfare Mobile is a shooter experience created on 2026-06-28. It has 1,265,562 lifetime visits and 7,453 favorites. Currently, 369 users are playing. The experience holds an 88% like percentage. The description notes it is in development with frequent updates.

Description (written by the developer; not a statement by this register)

Welcome to Warfare Mobile! A large-scale tactical team combat experience where every second counts. Capture objectives, coordinate with your squad, and outplay the opposing team across dynamic frontlines. Choose your loadout, adapt to the map, and use teamwork, positioning, and strategy to secure victory! ⚠️ This experience is still in development. Expect bugs, missing features, and frequent updates as we add new content. 🔴 Exploiters will be permanently banned. Like and favorite to stay updated on new updates and content!

Last updated by the developer 26 Aug 2026, 19:16 UTC.

96
playing (measured 28 Aug 2026, 05:50 UTC)
1,644,105
lifetime visits
85%
liked (2,160 👍 / 372 👎)
10,580
favourites (6.4 per 1k visits)
28 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96479287.510 August 202628 August 2026
155 measurements spanning 18 days, net -383. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–536 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 155
Measured (UTC)PlayersChange
28 Aug 2026, 05:5096-14
28 Aug 2026, 04:50110-16
28 Aug 2026, 03:50126+16
28 Aug 2026, 02:50110-18
28 Aug 2026, 01:50128+4
28 Aug 2026, 00:50124+7
27 Aug 2026, 23:50117-17
27 Aug 2026, 22:50134+15
27 Aug 2026, 21:50119-12
27 Aug 2026, 20:50131-18
27 Aug 2026, 19:50149-3
27 Aug 2026, 18:50152-18
27 Aug 2026, 17:50170-17
27 Aug 2026, 16:50187+20
27 Aug 2026, 15:50167-15
27 Aug 2026, 14:50182+11
27 Aug 2026, 13:50171-11
27 Aug 2026, 12:50182+3
27 Aug 2026, 11:50179+20
27 Aug 2026, 10:50159first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MAVIC Drone
400 R$
FPV Drone
375 R$
Trophy Weapons
300 R$
2x XP
299 R$
2x Cash
299 R$
Ghillie Suit
199 R$
Drone Extensions
175 R$
No Team Limit
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858886.514 August 20263 September 2026
156 measurements spanning 20 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 156
Measured (UTC)% likedChange
3 Sept 2026, 16:0885-1
28 Aug 2026, 05:5086no change
28 Aug 2026, 04:5086no change
28 Aug 2026, 03:5086no change
28 Aug 2026, 02:5086no change
28 Aug 2026, 01:5086no change
28 Aug 2026, 00:5086no change
27 Aug 2026, 23:5086no change
27 Aug 2026, 22:5086no change
27 Aug 2026, 21:5086no change
27 Aug 2026, 20:5086no change
27 Aug 2026, 19:5086no change
27 Aug 2026, 18:5086no change
27 Aug 2026, 17:5086no change
27 Aug 2026, 16:5086no change
27 Aug 2026, 15:5086no change
27 Aug 2026, 14:5086no change
27 Aug 2026, 13:5086no change
27 Aug 2026, 12:5086no change
27 Aug 2026, 11:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.